Gearbox har allerede udgivet én patch med fokus på PC performance, men det lader til at der er mere presserende problemer. Digital Foundry har gennemført deres analyse af spillet, og selvom der er flere problemer at tage fat på, så siger Tom Morgan at særligt ét teknisk problem overskygger dem alle.
Han pointerer at det er sandt; konsollerne har et problem der gør at spillets frame-rate bliver gradvist dårligere, jo længere man spiller:
“Each console is prone to sizeable, sub-60fps lurches given enough time on the clock, and it’s just a matter of how long you’re willing to keep playing before deciding to reset. Borderlands 4 justifies the six-year wait since the last entry with some big technical upgrades via Unreal Engine 5. Despite the team’s huge ambition here, though, the game’s performance at launch is struggling on console if 60fps is the goal, and a patch cannot come soon enough. The gradually worsening framerates on PS5, Pro, and Series X lead to some dire mid-30fps passages of play after a while. And resetting the game every hour should really not be an expected solution for players.”
Og det der med at “resette”, det er et forslag fra Gearbox-chef Randy Pitchford, der opfordrede konsolspillere til bare at “gå ud af spillet” og starte forfra efter noget tid.
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