Godt nok har vi kun fået serveret den ene teaser fra Intergalactic: The Heretic Prophet, men i adskillige omgange har Naughty Dog lovet at spillet er langt større end noget de har leveret tidligere.

I et nyt interview med Variety siger Neil Druckmann igen at spillet er deres mest ambitiøse, og mest ekspansive spil.

“We’re making it, we’re playing it. We’re firing on all cylinders. I’ve said this before, but I really mean it, I’m really feeling it right now: It’s the most ambitious game we’ve ever made. It’s the most expansive game we’ve ever made, maybe the most expensive, by the time we finish it.”

Så hvordan er spillet større? Noget tyder på at det er den samme udvikling i The Last of Us: Part II, nemlig flere RPG-systemer og bredere baner:

“With ‘The Last of Us,’ we added some RPG elements, and we started playing with wide linear layouts. Continue that trajectory forward, add sci-fi, and you start to get the sense of what we’re doing, and then we’ve gotten even more ambitious than that. So, really looking forward to seeing how it all comes together. I think you’re all going to be pleasantly surprised by it.”

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